Summer is my favorite season. But I’m not referring to astrological summer when the days are longest and the nights are shortest. Or meteorological summer where the annual temperature cycle is the warmest. Rather, technological summer when Google and Apple release beta versions of their operating systems lasting until new hardware is released in the fall.
Creating an app can be a thrilling experience. Your great idea has been molded into a fresh, new app ready to take on this big tech world. Yet before you get too far ahead of yourself, take a step back and evaluate whether the app is measuring up to the brilliant idea that started it all. Here are a few tips to make sure that your app is built for success.
Our collaboration with composer Eric Whitacre to be featured at BBC Proms
In choral-music circles, Eric Whitacre is among the genre’s rock stars. An innovator in many ways, Eric hired The Nerdery to create a mobile app that he envisioned would allow his audience to become part of the performance by using their mobile phones, on his cue, for a shared musical experience.
Apple’s Worldwide Developer Conference (WWDC) keynote address has long been a landmark event for anyone following the company. However, WWDC spans an entire week, and the big announcements from the keynote represent hundreds of thousands of hours of work from Apple’s development teams. Each day of the conference, Apple engineers present specific details about the new technology that help developers see what new opportunities have opened up, and what practices they’ll need to change in the year ahead.
If your only view of WWDC 2015 was the keynote address, you missed out on almost a week’s worth of important information for developers. Let’s take a closer look at a few features of iOS 9 that didn’t make it into those first two hours.
Recently, I was the lucky winner of an Apple scholarship that allowed me to attend the Apple Worldwide Developers Conference (WWDC) in San Francisco two weeks ago. Do you hope to attend a future WWDC? Here’s my 10 step guide to winning a ticket and attending the massive conference. Note: While these steps seemed to work for me – because hey, I won – your experience may vary.
When I went to my first World Wide Developer Conference (WWDC) at the Moscone Center in San Francisco in 2010, I had several reasons driving me to attend. Personally, as an Apple enthusiast, I wanted to see Steve Jobs in person doing what he did best – using his reality distortion field (otherwise known as his ample charisma). Professionally, I wanted to see the presentations led by Apple engineers talking about the frameworks they wrote. That year, Apple released documentation almost immediately after the keynote, but the sessions weren’t released for months afterwards. By attending in-person, I had a leg up. I knew things before most everyone else.
Today, things are different. Tim Cook isn’t the showman that Steve was. The session videos are posted the day after, nearly erasing the competitive advantage. So why would I shell out the money, year after year, to attend WWDC?
In advance of Apple’s annual June spectacle, WWDC (that’s Worldwide Developers Conference for the layperson), we thought it’d be fun to pick the brains of our mobile Nerds and learn what they expect to hear from Apple’s bigwigs. Introducing our panel:
Jon Rexeisen is a Principal Software Engineer (iOS), veteran of many mobile-focused Nerdery webinars and is attending his sixth(!) consecutive WWDC.
Sarah Olson is a Senior Software Engineer (iOS) attending her first WWDC, thanks to her winning app entry courtesy of Apple’s WWDC scholarship competition for members and alumni of select STEM organizations.
Kenton Watson is a Senior Software Engineer (Android) here to shake things up with the outsider’s perspective only an Android developer could bring.
Ben Dolmar is The Nerdery’s Technology Manager for mobile development.
Many of you already know the buzz going on with iOS 8 and some critical issues which occurred with Apple’s first iOS 8.0.1 software update on Wednesday, September 24th. A major bug with the HealthKit feature was discovered prior to the iOS 8.0 release, which resulted in Apple pulling all HealthKit enabled apps from the App Store ahead of the public release, leaving 3rd-party devs uncertain as to the fate of their Apps.
If you are a software developer for Apple’s iOS platform you are still recovering from the latest announcements about the future of iOS. There is a lot to digest in regards to the big news for developers and we discuss a few notable highlights. Continue reading Apple to Developers at WWDC: Your Chance to Learn a New Language – Swift
Several Nerds will enjoy what’s become a traditional Memorial Day weekend at Soundset this Sunday, but for the first time there’s an app for that fine festival – and that’s because we built it for our friends at Rhymesayers. Continue reading Long-time listeners, first-time Soundset mobile App makers