Tag Archives: UX

Friday Links: Google Zeitgeist 2011

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Intro to User Research Recap

Intro to User Research – A Nerdery Interactive Primer

User Experience (UX) design cannot be accomplished without proper context and empathy for those who’ll interact with an app or website. Our next webinar is about how our UX team applies user research as part of our scientific approach to develop better interactive experiences tailored specifically for their intended audiences.

Nerdery UX gurus Zack N and Mike J will discuss how knowledge is power when it comes to understanding user needs, goals motivations and frustrations. We’ll cover:

  • research methods: contextual inquiry/contextual observation; usability testing; surveys; card sorting; stakeholder/user interviews; site-search and web analytics
  • where user research fits into the interactive design process (hint: beginning; during; after; ongoing…)
  • the difference between user research and marketing research (other than we don’t do the latter)
  • science!

Intern Insights – Ideal vs. Real

 

- John Thompson is a User Experience intern

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Interactive Primer: Embedded UX

You know our Nerdery webinars are free and geared toward helping our partners and clients use our nerdy powers as an extension of their own, right? Well they are! This is why you should join us on Tuesday, April 12 at 10:15 a.m. or Thursday, April 14 at 3:15 p.m. to learn about how our Embedded UX process makes for smooth development.

The Nerdery’s process of embedding our UX team among our developers empowers our clients and programmers to begin web, mobile and tablet projects with a well-realized end in mind.

During the webinars our UX team will discuss and take questions on how we unify design and development through thoughtful use of user-centered design and information architecture. Our UX team helps agency partners and clients define stakeholders’ objectives and audience needs – and can present actionable intelligence our programmers are uniquely prepared to implement. They take inventory of content and give it organization structure and hierarchy, and create user interface specifications within wireframes – these stripped-down representations of an app’s interface call out functionality to be implemented by programmers.

By embedding UX with programmers, our UX pros shape the development process from an all-important end-user’s perspective.

RSVP for one of the free sessions today!

Filed under Events

Friday Links: How do you pronounce GIF?

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Friday Links: User Interfaces designed to trick people & more

P.S. There’s still time to RSVP for The Nerdery’s charity Wine Tasting event and to donate a buck or two to fight cancer and win an iPad.

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Pour one out for Sheldon Dorf, founder of Comic-Con

Today’s New York Times features the obituary of Sheldon Dorf who died on November 3rd at the age of 76.

Dorf is the man responsible for founding Comic-Con which started as a small gathering of comicbook nerds in 1970 and has blossomed into a a phenomenon that attracts over 126,000 attendees. For many nerds, attending Comic-Con is a religious pilgrimage.

There’s a Shel Dorf Tribute site filled memories of Dorf and offers a great glimpse into the history of comicbooks and how one man influenced an industry.

RIP Mr. Dorf, you changed pop culture and that’s an amazing feat for any human.

P.S. Totally unrelated, but worth a mention. Today is World Usability Day. Make sure to give your favorite UX designer a hug.

Filed under Web Culture

In case you missed it, a whole lotta links that I haven’t had time to post on Fridays

The Nerdery has been busy, busy, crazy busy lately. So busy, in fact that we’ve had actual content on Fridays instead of the weekly link dump. Now comes a busy meeting Monday, and a perfect time to get rid of these great stories that have been burning a whole in my virtual pocket.

Filed under Links

Friday Links: Who likes to party? The Dark Side likes to party

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