Well, it’s not so much that augmented reality (AR) bites, but mostly that people haven’t figured out how to use it yet. That’s the hypothesis we had in mind as we held the first of two Agency Primers on AR Tuesday morning (there’s still time to register for the other session).
Like any new technology, one of the most obvious applications of AR is to be attention-grabbing and disruptive. But as supermarket shelves fill with AR marker-clad bags of Doritos and even our awards shows jump in on the action, AR’s allure will start to wane. So we wanted to cut to the chase and talk about what AR will be good at once it retires from the spotlight of being a “hip” technology.
Here’s the deck:
In our talk, we highlighted a few areas that AR can fall back on after the novelty has worn off. In each of these areas, AR can be leveraged to bring something to the table that traditional forms of digital media can’t. Below are some quick notes and links for each.
Promotion
This is the least functional and most prevalent form of AR out there today. This is wow factor stuff that engages an audience largely on the novelty of the technology. There are plenty of examples out there, but here are a few that we like:
Navigation
Using augmented reality as a way of annotating the world around is one application of the technology that makes intuitive sense to a lot of users. As such, it’s one of the first applications to see larger scale adoption:
Packaging
Integrating AR tactics into packaging design and digital out-of-home strategies can be a great way to draw attention to a product, but it also has the potential to add functionality, giving shoppers a sort of X-ray vision into the contents of a package and their usage. There are also plenty of companies looking to add interest to traditional markets (esp. toys) by adding a new dimension of play and interaction through AR.
Print
Augmented reality can be a way to solidify a connection between online and offline components of a campaign. Not a lot of awesome examples of this out there, but here are a few from Total Immersion:
Visualization
One of the most practical applications of AR is the idea of using the technology to bridge the gap between digital experiences and the real world. Imagine shopping for furniture online and printing off a AR tag that you set on the floor and snap a picture of to see if that couch will fit in the room – and to get an idea of what it’ll look like. Here’s a great example of pragmatic, problem-solving AR from the United States Postal Service:
Here are links to some of the other resources and examples that we discussed: