Archive for June 4th, 2009

How to make $10 million and the cover of The New Yorker

There’s an app for that and that? Not really. Not yet. But artist Jorge Colombo made the June 1 cover of The New Yorker using the Brushes iPhone app created by Steve Sprang. That’ll get an app (further) noticed, and it caught the eye of Creativity Online.nyer

Another recent star turn occurred when developer Mitchell Waite’s iBird app carved out a nice niche by landing a lucrative seven seconds in a recent iPhone commercial … cha-ching! “I look at it like Apple paid me $10 million to show my application on every single major network, every major television show – no, I can’t even put a figure on it,” said Waite to New York Times Digital Domain columnist Randall Stross.

Throngs of creative people want their creation prominently displayed in the iPhone App Store. No amount of lobbying or cash (paid placement) can make it so.

More from NY Times: “In April, Apple celebrated its one billionth download from the App Store in only nine months. For all of its success with the store, however, Apple remains most interested in using third-party software to sell its hardware. Mr. Waite said an Apple liaison told him, ‘We pick apps not for how well they’re selling — we pick apps that will sell more iPhones and iPod Touches because they show off the best features or are something you can’t get elsewhere.’ Fitting that bill is Mr. Waite’s iBird application, which turns the iPhone into an always-in-hand field guide replete with bird calls that a printed field guide cannot provide.”

The App Store rolls with the democracy of good ideas. If they see an app that’s particularly fresh and useful, they lift it up with their considerable marketing muscle.

Filed under Technology

Agency iPhone Primer Wrapup

Yesterday marked the first in our Nerdery Agency Primers series, this one centering on what a creative agency needs to know about the iPhone market in order to vision and pitch iPhone projects to their clients. Thanks to those of you who attended and we apologize to those of you who were turned away because of capacity (we were a little overwhelmed with over 50 attendees turning out for it).

As promised on the call, we’re posting the slides from the presentation here along with a list of links where we drew the data that we shared on market statistics and demographics.

Source Links

If you missed the Primer the first time around, don’t worry, you’ve got another chance. We’ll be holding the talk again next Tuesday, June 9th at 11:00 a.m CT. You can register using the form on the right or at event page at http://nerdery.com/iphone. This next event will be after the WWDC announcements so we’ll hopefully have plenty of new tech and insights to share about what’s next for the multitouch platform.

If your agency has a bunch of people interested in learning more about developing ideas for the iPhone platform contact us and we can arrange for a “private screening” of the talk.