NerdCast #24: The Developer Reaction to 2013 Google I/O Conference – Part 2

NerdCast Album ArtGoogle I/O 2013 LogoAs part of our coverage of the Google I/O announcements we have web developer Chris Weber and Android developer Andrew Reitz share their thoughts on the new tools supported by Google, continued evolution with web components, and what other developers will want to consider moving forward in a post-I/O world.

Host: Ryan Carlson

Guests: Andrew Reitz and Chris Weber

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Running Time: 0:20:31 / Subscribe on iTunes

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NerdCast #23: The Developer Reaction to 2013 Google I/O Conference

NerdCast Cover Art for Episode #23Google I/O 2013 LogoIn this episode of The NerdCast we sit down with Nerds from our development department here at The Nerdery. Tom O’Connor and Doug Linsmeyer provide an entertaining and insightful look into the big leaps made by Google at the 2013 Google I/O conference. You will find a lot of value in this special conference coverage whether you are a developer or a in a business that leverages mobile technology and the web.

Host: Ryan Carlson

Guests: Doug Linsmeyer and Tom O’Connor

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Running Time: 0:34:56 / Subscribe on iTunes

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Nerd Reaction To Google I/O 2013

Google I/O 2013 LogoGoogle I/O 2013 is over and there has been a deluge of new updates about services and tools for developers. Unlike previous years there wasn’t a fancy new device or jaw-dropping new technology debut. From a developer’s perspective, that’s just fine because what was announced was a strong foundation for future work on Google’s various platforms. Let’s review the announcements and their meaning by going through the platforms one-by-one. Read more

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NerdCast #22: You Got Your Content Strategy in My User Experience

NerdCast custom album art featuring Meghan Casey and Zack Naylor In this episode of the NerdCast we interview two quarreling UX specialists Meghan Casey and Zack Naylor. We discuss their investigations into the research they did by comparing their respective disciplines of user experience and content strategy. Hear how they came to terms with one another and get a preview into the presentation they put together about this topic. This and much more on this episode of the NerdCast.

Host: Ryan Carlson

Guests: Zack Naylor and Meghan Casey of The Nerdery UX Department

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Running Time: 0:23:48 / Subscribe on iTunes

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NerdCast #21: A Magical Recipe For UX Department Success

Nerdcast-Brian-Rowe-Zack-Naylor

This episode of the Nerdcast is an interview with Brian Rowe and Zack Naylor, a department manager and a principle UX designer here at The Nerdery. We discuss  makes the UX department tick, how to keep UX employees engaged in their work, hiring tips, the departments successes, and what it means to be a principle UX designer.

Host: Ryan Carlson

Guests: Zack Naylor and Brian Rowe of The Nerdery UX Department

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Running Time: 0:25:29 / Subscribe on iTunes

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Nerdery Development Project for Hunger Games Wins a Webby Award

webby-award-featured

It was recently announced that the Hunger Games: Capitol Tour website was awarded with a Webby in the Movie & Films category. It beat out some big competition by going head-to-head with interactive websites the likes of Wreck-It Ralph, Frankenweenie, ParaNorman, and others. Ignition Interactive was the Agency leading the project and The Nerdery provided development talent on a project that inspired developers and won over the Webby Awards.

When first released the Capitol Tour received media coverage in praise of the cutting-edge use of HTML5 technology and the partnership with Microsoft in promotion of Internet Explorer 9.

The Project:

Curious about what the Hunger Games: Capitol Tour was all about? Check out the behind the scenes tour about the project.

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NerdCast #20: Non-Native Game Development for Mobile Devices – The Developer Edition

nerdcast-20In this developer-centric episode of the NerdCast, we have a sit-down tech talk with Scott Bromander who recently gave a talk on non-native mobile development at the MobileMarch conference in Minnesota about game development for mobile devices. This discussion is targeted at developers interested in creating non-native games for mobile devices, as opposed to specifically developing for iOS and Android. The first half of the discussion will be about developing in Unity3D and the second half will cover HTLM5 and Canvas.

Host: Ryan Carlson

Guests: Scott Bromander of The Nerdery

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Running Time: 0:20:50 / Subscribe on iTunes

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Taking a Spin with Facebook Home. It’s Pretty, but Lacking Features and a Security Concern.

I’ve spent the last few hours checking out Facebook Home and my initial impressions are that it’s a pretty cool app, but not something that I’d want permanently.

Facebook-Home

I only played with it for a short period of time, so my impressions are pretty introductory. The first 20 minutes are probably the hardest. As with anything new, there is a learning curve. Even though Facebook home is pretty simple, it’s going to take a little bit of time to figure it out. I think I liked and unliked quite a few status updates that I didn’t want to. However, once I figured it out, it was easy going. Read more

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NerdCast #19: Reflections of a .NET Developer – The Microsoft Fanboy Edition

Nerdcast-Jeff-Klawiter-dotNetIn this episode of the NerdCast we interview principle software engineer Jeff Klawiter, one of the early Nerdery Employees from the days of yore before it was called The Nerdery. We discuss what it was like in the early days, his bucket-list of  dream-projects, and geek out about Windows 8, and stuff he’s passionate about. Tune in for insights about The Nerdery and the moving target that is being a software developer.

Host: Ryan Carlson

Guests: Jeff Klawiter of The Nerdery

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Running Time: 0:25:16 / Subscribe on iTunes

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The New Facebook Logo

Facebook's New Brand

Facebook has updated their brand including their signature ”f” logo. All the details, do’s & dont’s and downloads can be seen at their new Brand Resources site; which is really well done.

It’s important to point out the one thing every designer and website owner should know. Read more

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